using System;
using System.Collections.Generic;
using System.Text;

namespace PerlinNoise
{
    public class SimplexPerlinNoise : AbstractPerlinNoise
    {
        public override double perlinNoise1D(double x)
        {
            return 0.0d;
        }

        public override double perlinNoise2D(double x, double y)
        {
            return 0.0d;
        }

        public override double perlinNoise3D(double x, double y, double z)
        {
            return 0.0d;
        }

        public override double perlinNoise4D(double x, double y, double z, double t)
        {
            return 0.0d;
        }
    }
}
